My Projects

A collection of my work in Software Engineering, Game Dev, and AI

Assembly Racer Game

8086 Assembly Racer Game

Low-level racing game built entirely in 8086 Assembly. Features include direct memory addressing for video memory, hardware interrupts for input, and custom sprite rendering logic.

Pseudo Coloring

Pseudo Coloring of Images

An image processing tool built with Python and OpenCV that converts grayscale medical or astronomical images into pseudo-colored versions to enhance detail visibility.

Space Shooter

Space Shooter Game

High-performance 2D shooter game developed in C++. Implements object-oriented design patterns, effective memory management, and real-time collision detection algorithms.

Candy Crush Clone

Candy Crush Clone

A grid-based puzzle game using C++ and SFML library. Features complex graph logic for match-3 detection, smooth animations, and score tracking systems.

Virtual Wardrobe

Virtual Wardrobe System

Comprehensive web application using the MERN stack (Node, React) + SQL. Features user authentication, clothing inventory management, and AI-driven outfit suggestion algorithms.